News1413
【Germany】Matter. Non-Matter. Anti-Matter.
【Germany】Repairing the Present :RETOOL
【Netherlands】SFX Seoul – Den Haag 2022
【Austria】Safety Curtain 2022/2023 Cao Fei
【Swissland】Cosmos Archaeology: Explorations in Time and Space
【Taipei】HomөPleasure:Yang Teng-Chi ( Manbo Key ) Solo Exhibition
【Taipei】The Proto-ocean for Co-consciousness
【Taichung】Scenery of Dataflow-2023 Taiwan International Light Festival
【Taipei】Images Creation: Contemporary Virtual Narratives
【Germany】Do They See Us?-- Digiloglounge N°2
【Swissland】Performing Traces - Regionale 23
【Finland】Hans Op de Beeck: The Quiet Parade
【UK】Futures Past
【Spain】Metaverses: Realities in Transition
【Taipei】How to Sing Our Songs on Their Land
【Taipei】Rekindling Imaginability Beneath the Surface — Hung Tzu-Ni Solo Exhibition
【Taipei】The Oceans and the Interpreters
【Swiss】Maximum Security Society: Julia Scher
【Austria】Faking the Real: The Art of Enticement
【Netherlands】Mountains and Molehills
【France】Judith Hopf: Énergies
【Germany】Just in Time: On the Status Quo and Future of Electronic Art Preservation
【Taipei】Screen in Illusion Ssu-Chi Hou Solo Exhibition
【Taipei】Wandering 2022 Presents Diverse and Interdisciplinary Music Performances
【Taipei】1972, Toffler: Su Hui-Yu Solo Exhibition
【Taipei】Lighthesis Y2K: Chou Chiao-Chi and Hu You-Yang
【Taipei】The Epoch of Other Things Wu Chi-Yu Solo Exhibition
【Korea】Hyundai Motor Series 2022: Choe U-Ram – Little Ark
【Swissland】FANTASTIC SMARTPHONES
【Italy】Eva & Franco Mattes: Most to Least Viewed
Topics38

Image/Culture
In this feature Image/Culture, we want to demonstrates image issues through two parts, discussing the characteristics of digital images/ima...
GG

Some Practices About AI

Immersive Experience
The featureImmersive Experience is aimed at dicussingthetechnologies that focus on immersive experience, such as Virtual Reality (VR), Augm...
Design the Design
This feature, Design the Design, does not refer to a specific field type, but refers to an overall creative thinking. From this point of vi...
How to Deal with a Digital World?
The feature How to Deal with the Digital World? mainly discusses how professionals and artists in various fields process, reflect or respon..._專欄_8.png)
A Pandemic Era
The topic A Pandemic Era attempts to discuss current diseases or pandemic of global concern throughseveral perspectives such as philosophy ...
AI verse Mind
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Milieus and Midstreams

Collective
In this issue of the Collective, our discussion focuses on the collective actions and concepts facilitated through digital tools and platfo...
How does Techniques Influence Culture...
This issue of How does Techniques Influence Culture? focuses on the use of technology (such as virtual reality technology) in the field of...
Image Image
The feature issue of Image Image deals with two main parts of topics. The first part is about local film and photography in Taiwan, and the...
Thoughts about Museums in the Digital...
In the face of digital technology, art and cultural institutions such as museums and art galleries have all been greatly impacted. The topi...
Space Immersion
This issue of the feature Space Immersion attempts to discuss how digital technologies that are now widely used in the works of art, such a...
(Scientific) Image and Biopolitics
The topic of this edition of (Science) image and political life discussed visual culture in various dimensions through scientific images, t...
The Power of Network
Thefeature The Power of Network mainly focuses on dicussing the origin, definition and development history of the concept of network, to fu...
Collisions Between Art & Science
This feature focuses on two discussion. First, it discusses the relationship between science/technology and art creation and current progre...
In Images
This feature discusses the three types of contemporary image stimuli that are most condensing or attracting viewers attention and thinking:...
Images and Digital Society

Body, Drift, and Spacial Perception
This feature discusses the various discussions of space in the digital age, including how we understand and perceive space, and the radical...
The Great Age of Surveillance
Continuing the discussion of artificial intelligence and ethical issues, the feature The Great Age of Surveillance not only discusses the...
Ethics of Technology
The feature Ethics of Technology continues to focus on artificial intelligence (AI), focusing on AI-based ethical topics, involving creat...
AI and It’s Cultural Production
The topic AI and Their Cultural Production discusses the ways in which artificial intelligence can create cultural products and visions thr...
Media and Mass Emotion

The Algorithmic World
Machines, networks, and computation are the main directions for humans to think about how to move toward the future. Robots, the Internet o...
Design and Technology
What does the design in the digital age mean? This topic attempts to discuss about the design and objects, and the visual and experiential ...The Power of Cultural Technology
From understanding contemporary digital technology culture to the ability to establish cultural technology discourses with local contexts i...
AI Generation
From the perspective of futurology, prospecting is one of the most important features of human speculation. After entering the age of Artif...
Games Criticism in the Digital Age
The video game criticism is this feature that wants to discuss. That is, in this digital era, after the emergence of digital technology, th...
Erotictopia: Issues of Intimacy in th...
Article683

The Labyrinth of Memory: The Relation...
CHOU Tung-Yen,emptied momeries. Courtesy ofvmstudio (Source: https://pareviews.ncafroc.org.tw/comments/15cf2a31-e260-43ea-9c07-2b722a15b85f)
The Darkness of Bits and Flesh: The S...
CHOY Ka Fai, Unbearable Darkness Game Demo, Projection and lighting installation, Dimensions variable, 2016. Courtesy of the artist (Source: https://digitalcorporeality.wixsite.com/exhibition/choy)
The Darkness of Bits and Flesh: The S...
Anarchy Dance Theatre (HSIEH Chieh-Hua), SBx_2045 - Daily Life of Second Body, Performance, Projection installation, Dimension variable, 2007. Courtesy of the artist (Source: https://digitalcorporeality.wixsite.com/exhibition/hsieh)
The Darkness of Bits and Flesh: The S...
Xavier LE ROY, Le Sacre du Printemps, Video, 1611, 2007. Courtesy of the artist (Source: https://digitalcorporeality.wixsite.com/exhibition/leroy)
From body and gender politics in imag...
Lee Tzu Tung, Writing the Time Lag, multimedia, Video/ 70 mins, 2019. Photo Lee Tzu Tung. Courtesy of the artist
Digitality
Digitality is a relatively recent term. It emerged in the context of electronic technologies and binary coding for processing computer signals. Image:Punched card. (Source: https://zh.wikipedia.org/wiki/%E6%89%93%E5%AD%94%E5%8D%A1)
Gestures as an immortal performance
In recent years, while the epidemic has changed living habits, it has also changed everyones daily performance methods. Image: CHANG Wen-Hsuan,When Did the Merlion Become Extinct?The Narrative to Succeed in the 21st Century, 2019-22. (Courtesy of...
Von der doppelten Unsichtbarkeit di...
According to the tenor of the media and cultural studies debate, digital images are characterized by immateriality, processuality and the loss of a reference to reality. Image: CCD image. (Source:https://www.researchgate.net/figure/CCD-image-16-5...
Games under the Golden Age of Analog
Image:The video game Disco Elysium, 2019-2021. (Source: https://www.zoncheng.com/2020/06/0388-disco-elysium.html)
No game, no gain: Game image's resist...
Image:LI Yi-Fan, howdoyouturnthison, Video, 1730, 2021. (Courtesy of the artist)
Twenty-One Art Worlds: A Game Map
This text forms the basis of a choose your own adventurestyle game. It updates an old template by Superstudio. (Image source: https://www.e-flux.com/journal/121/423438/twenty-one-art-worlds-a-game-map/) Image:Flowchart for The Case of the Silk Ki...
My Body is A Phantom Limb: On HSU Ch...
HSU Che-Yus works have always been known for a representational system that combines absurdity and alienation, which is intriguing. (Image source: https://talks.taishinart.org.tw/juries/ssy/2019083105)
Making a Picture for the Technical Ac...
JUAN Poyuan, a young artist who has attracted much attention in recent years, recently held a solo exhibition Perverted in Silence at the Kuandu Museum of Fine Arts. (Image source: https://www.poyuan.art/create-your-website-with-blocks/wow-series/gh...
An “Unbound Prometheus”? Or an “En...
Does AI, as a creator, enable us to look at its works? How should we look at AIs works? Image: Mario Klingemann, Simon Doury, X degree of separation, 2018. (Source:https://artsexperiments.withgoogle.com/xdegrees/)
An “Unbound Prometheus”? Or an “En...
The title attempted to indicate that art could be an unbound Prometheus when it involves technologies. The stolen energy in the myth opens new opportunities. Image: Mario Klingemann,Memories of Passersby I,2019. (Source:https://www.artsy.net/arti...
A Visual Artist Who Makes the Complic...
Adel Abidin was born in Baghdad (1973) and currently resides between Helsinki and Amman. He received a B.A. in painting from the Academy of Fine Arts in Baghdad (2000) and an M.F.A from the Academy of Fine Arts in Time and Space Art in Helsinki (200...
Directing and Performing: Digital Rev...
The Making of Crime Scenes (2022) directed by HSU Che-Yu and written by CHEN Wan-Yin fused several controversial but trendy elements.
Five Preliminary Notes on the Practi...
Although the field of AI today appears opaque and the problem horizon behind it looks grim, artistic approaches to the various aspects of AI are highly interesting and challenging. In 2020, the German media artist Mario Klingemann received an Hon...
Five Preliminary Notes on the Practi...
A phantom is roaming around the world, visible at certain points, but mostly hidden from plain sight, moving stealthily into every area of life and work, and into every private recess. It comes in the guise of the epitome of progress, promising incr...
Three Modalities of VR and World-Shap...
If virtual reality is not just a technology, but a medium with the ability to shape the world, then what world does it shape? Image source:https://talks.taishinart.org.tw/event/talks/2016102601
Positioning – A Prerequisite of Imme...
When lying in bed late at night and watching the door of the room that is not yet closed, you imagine yourself getting up, moving your legs, and walking across the room to close the door. Image:Marshmallow Laser Feast, Treehugger: Wawona, 2016. (...
Extended Reality: Opportunities and C...
In 2017, the Venice Film Festival organized VR competition officially. Image:Le Bal de Paris de Blanca Li. (Source: https://theatre-chaillot.fr/en/season-2020-2021/bal-paris)
The Gender Dilemma of Female New Medi...
Since the end of 2019, the new coronavirus (COVID-19, Wuhan pneumonia) has begun to spread, spreading to the world with an irresistible trend. Image: LIN Pei-Ying,Virophilia, 2018-. (Source: https://clab.org.tw/events/virophilia-dinner-performanc...
The Gender Dilemma of Female New Medi...
Humans have long fantasized about creating and reproducing human beings through non-heterosexual reproduction, and the theme of creating characters in a scientific way has often appeared in novels and movies in the past. Inage: CHEN Chu-Yin + Sol...
The gender dilemma of female new medi...
In February 1997, Ian Wilmut, a biologist at the Roslin Research Center in Edinburgh, the capital of Scotland, published the research results of their replication technology: they have successfully used the mammary gland cells of a six-year-old shee....jpg)
Aural Resilience: Sonic Cyborg in CHE...
Upon initially encountering Chen Ting-jungs (1985-) You Are the Only One I Care About (Whisper), I expected to experience a massive sonorous immersion, given its monumentality of this sound installationa giant wall mounted with seventeen loudspeaker...
Spatial Narrative in Virtual Reality ...
The design of space has become an important basic element in the creation of this type of virtual reality (Virtual Reality). Image:TAO Ya-Lun, Wandering Ghost No.10, 3D digital image, VR, Kinetic installation, Dimensions variable, 2020. (Source: ...
« Voir à travers les yeux de sa bien-...
Someone thanked us for letting him/her see through their lovely eyes, Eric Joris said in an interview Image:The immersive video glasses in the artwork W (Double U)(2009) by Eric Joris and the CREW. Eric Joris (Image source: https://www.critical-...
Decentralization
Decentralization has been one of the central topics in the era of network. Kingkongwave, Human Party, 2017. (Source: https://www.behance.net/gallery/60979623/2017Lab)
The Stack and the Post-human User: an...
Benjamin Bratton is a theorist whose work spans Philosophy, Art and Design. (Image source: http://paranom.asia/)Book344

An Anthropology of Images: Picture, ...
In this groundbreaking book, renowned art historian Hans Belting proposes a new anthropological theory for interpreting human picture making. Rather than focus exclusively on pictures as they are embodied in various media such as painting, sculpture...
Gestures
Throughout his career, the influential new media theorist Vilm Flusser kept the idea of gesture in mind: that people express their being in the world through a sweeping range of movements. He reconsiders familiar actionsfrom speaking and painting to...
Image Science: Iconology, Visual Cult...
Almost thirty years ago, W. J. T. MitchellsIconologyhelped launch the interdisciplinary study of visual media, now a central feature of the humanities. Along with his subsequentPicture TheoryandWhat Do Pictures Want?, Mitchells now-classic work intr...
Playing with Feelings: Video Games a...
Why do we so compulsively play video games? Might it have something to do with how gaming affects our emotions? In Playing with Feelings, scholar Aubrey Anable applies affect theory to game studies, arguing that video games let us rehearse feelings,...
Pioneers in Machinima: The Grassroot...
This important new work focuses on the pioneers in machinima, considered to be the grassroots and beginnings of virtual production. Machinimas impacts are identified by the community, supplemented by Harwood and Grussis research and experience over ...
The Machinima Reader
The first critical overview of an emerging field, with contributions from both scholars and artist-practitioners. Over the last decade, machinima―the use of computer game engines to create movies―has emerged as a vibrant area in digital culture...
Gaming: Essays on Algorithmic Culture
Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cultural influence. Yet there have been relatively few attempts to understand the ...
Creating the Future–A Brief History ...
For the past 40 years, Ars Electronica―which is not only a festival and a prize, but has also served as a museum and laboratory since 1996―has brought together art, technology and society in highly complex and lively relationships. What began in 1...
The Practice of Art and AI: European ...
Multidisciplinary explorations of AI and its implications for art In this multidisciplinary volume, European ARTificial Intelligence Lab, in partnership with Ars Electronica, considers the incredibly rapid development of Artificial Intelligence i...
Atlas of AI: Power, Politics, and the...
The hidden costs of artificial intelligencefrom natural resources and labor to privacy, equality,and freedom This study argues that [artificial intelligence]is neither artificial nor particularly intelligentA fascinating history of the data on wh...
The Artist in the Machine—The World ...
An authority on creativity introduces us to AI-powered computers that are creating art, literature, and music that may well surpass the creations of humans. Todays computers are composing music that sounds more Bach than Bach, turning photographs...
Shivers Down Your Spine: Cinema, Muse...
From the architectural spectacle of the medieval cathedral and the romantic sublime of the nineteenth-century panorama to the techno-fetishism of todays London Science Museum, humans have gained a deeper understanding of the natural world through hi...
Virtual Art: From Illusion to Immersi...
An overview of the art historical antecedents to virtual reality and the impact of virtual reality on contemporary conceptions of art. Although many people view virtual reality as a totally new phenomenon, it has its foundations in an unrecognize...
Virtual Reality
A comprehensive overview of developments in augmented reality, virtual reality, and mixed realityand how they could affect every part of our lives. After years of hype, extended realityaugmented reality (AR), virtual reality (VR), and mixed reali...
Making Pictures with Generative Adver...
In this first non-technical introduction to emerging AI techniques, artist Casey Reas explores what its like to make pictures with generative adversarial networks (GANs), specifically deep convolutional generative adversarial networks (DCGANs). T...
Database Aesthetics: Art in the Age o...
Database Aesthetics examines the database as cultural and aesthetic form, explaining how artists have participated in network culture by creating data art. The essays in this collection look at how an aesthetic emerges when artists use the vast amou...
Interface
A cultural theory of the interface as a relation that is both ubiquitous and elusive, drawing on disciplines from cultural theory to architecture. In this book, Branden Hookway considers the interface not as technology but as a form of relationsh...
Behind the Blip: Essays on the Cultur...
A far-reaching and strikingly original collection of essays on the culture of software by British new-media critic Matthew Fuller, Behind the Blip looks at the many ways in which the ostensibly neutral user interfaces, search engines, intelligent ...
From Point to Pixel: A Genealogy of D...
In this fiercely ambitious study, Meredith Anne Hoy seeks to reestablish the very definitions of digital art and aesthetics in art history. She begins by problematizing the notion of digital aesthetics, tracing the nineteenth- and twentieth-century ...
Crowds and Party
How do mass protests become an organized activist collective? Crowds and Party channels the energies of the riotous crowds who took to the streets in the past five years into an argument for the political party. Rejecting the emphasis on individu...
Mass Psychology of Fascism
In this classic study, Reich provides insight into the phenomenon of fascism, which continues to ravage the international community in ways great and small. Drawing on his medical expereinces with men and women of various classes, races, nations,...
The Selfishness of Others: An Essay o...
Theyre among us, but they are not like us. They manipulate, lie, cheat, and steal. They are irresistibly charming and accomplished, appearing to live in a radiance beyond what we are capable of. But narcissists are empty. No one knows exactly what e...
I Hate the Internet
What if you told the truth and the whole world heard you? What if you lived in a country swamped with Internet outrage? What if you were a woman in a society that hated women? Set in the San Francisco of 2013, I Hate the Internet offers a hilario...
Data Feminism
A new way of thinking about data science and data ethics that is informed by the ideas of intersectional feminism. Today, data science is a form of power. It has been used to expose injustice, improve health outcomes, and topple governments. But ...Weapons of Math Destruction: How Big ...
We live in the age of the algorithm. Increasingly, the decisions that affect our liveswhere we go to school, whether we can get a job or a loan, how much we pay for health insuranceare being made not by humans, but by machines. In theory, this shoul...
The Revenge of the Real: Politics for...
COVID-19 exposed the pre-existing conditions of the current global crisis. Many Western states failed to protect their populations, while others were able to suppress the virus only with sweeping social restrictions. In contrast, many Asian countrie...
Plagues and Peoples (Traditional Chin...
Upon its original publication, Plagues and Peoples was an immediate critical and popular success, offering a radically new interpretation of world history as seen through the extraordinary impact--political, demographic, ecological, and psychologica...
An Elegant Defense: The Extraordinary...
A groundbreaking exploration of the human immune system--the key to our health and longevity--from the Pulitzer Prize-winning New York Timesjournalist and acclaimed author of A Deadly Wandering. A cancer patient risen from the grave. An HIV patie...
The Creativity Code: Art and Innovati...
A brilliant travel guide to the coming world of AI. ―Jeanette Winterson What does it mean to be creative? Can creativity be trained? Is it uniquely human, or could AI be considered creative? Mathematical genius and exuberant polymath Marcu...
Noise: A Flaw in Human Judgment (Trad...
From the Nobel Prize-winning author ofThinking, Fast and Slowandthe coauthor ofNudge,a revolutionary exploration of why people make bad judgments and how to make better ones--a tour de force (New York Times). Imagine that two doctors in the same ...Link429
Cybernetics for the 21st Century
Gamescenes: Art in the Age of Videogames
European ARTificial Intelligence Lab
Kaohsiung Film Festival: VR Film Lab, XR Dreamland
Processing.org
2021 Ars Electronica Festival “A New Digital Deal”
Art and Science in the Time of a Pandemic, Biofriction
Botnik Studio
Clusterduck
Institute of Network Cultures
Cultural Techniques (in monoskp)
European Society for the History of Photography(ESHPh)
Internet Archive
ARThon
Matters in Media Art
Electronic Records Preservation Laboratory
Gray Room
DxS Lab designxsociety.lab
We care, Waag Society
The symposium of transmediale 2020
FACT, Foundation for Art and Creative Technology
The Scream from Nature
Copy Lab(@copylab)
Know Your Meme: Internet Meme Database
Diller Scofidio + Renfro (DS+R)
Electronic Frontier Foundation
Surveillance & Society
Insecam
The Ethical Committee of the Japanese Society for Artificial Intelligence
New Dilemmas in Ethics, Technology, and War
Artist348
林月霞 (Cynthia, Yueh-Shiar Lin)
Cynthia, Yueh-Shiar Lin Focusing on the cros...李紫彤 (LEE Tzu-Tung)
LEE Tzu-Tung is a conceptual artist whose art p...張紋瑄 (CHANG Wen-Hsuan)
The artistic practice of CHANG Wen-Hsuan questi...李亦凡 (LI Yi-Fan)
Employing the forms of sculpture, painting and ...阮柏遠 (JUAN Po-Yuan)
Juan Poyuan, an artist, gamer and Internet addi...劉庭均 (LIU Ting-Chun)
LIU Ting-Chun New media artist, researcher, pro...Vroom (Vroom)
Vroom is an international based interactive the...鄭伊婷 (CHENG Yi-Ting)
CHENG Yi-Ting received her Bachelor from Depart...柯佳彣 (KO Chia-Wen)
KO Chia-Wen, co-founder of Acorn Den Studio. Ko...魏斈穎 (WEI Shiue-Ying)
WEI Shiue-Ying, co-founder of Acorn Den Studio....林佩瑩 (LIN Pei-Ying)
LIN Pei-Ying is a visual artist and director. C...謝文毅 (HSIEH Wen-Yee)
HSIEH Wen-Yee is a young artist from Taiwan, wh...賴火旺 (LAI Ho-Wang)
Cryptozoologist. As known as Prof. Ho-Wang. Mec...林士榮 (LIN Shih-Jung)
Graduating from a department that mixes the pra...王友璿 (WANG Yu-Hsuan)
A graduate from the Department of Geology, Nati...楊元傑 (YANG Yuan-Jie)
YANG Yuan-jie, Adjunct Assistant Professor at t...王奕然 (WANG Yi-Jan)
WANG Yi-Jan is currently a master student at th...邱少齊 (CHIU Shao-Chi)
CHIU Shao-Chi, graduated with a bachelors degre...林映彤 (LIN Yin-Tong)
LIN Yin-Tong is an associate professor at the I...涅所開發NAXS corp. (NAXS corp.)
Founded in 2010, NAXS corp. is a Taipei based a...童詠瑋 (TUNG Yung-Wei )
TUNG Yung-Wei graduated from the Department of ...陳平浩 (CHEN Ping-Hao)
CHEN Ping-Hao, film critic. born in 1980, Taoyu...施登騰 (SHIH Deng-Teng)
Jointly appointed assistant professor in the De...陳禹先 (CHEN Yu-Hsien)
CHEN Yu-Hsien is the director of Save Media Art...沈柏逸 (SHEN Bo-Yi )
SHEN Bo-Yi is an art critic and image researche...宮保睿 (Paul GONG)
Paul GONG (b. 1988, Lincoln, Nebraska, USA) is ...莊志維 (CHUANG Chih-Wei)
Chuang Chih-Wei born in 1986 in Taichung, Taiwa...楊成瀚 (YANG Chen-Han)
YANG Chen-Han obtained his PhD degree from Inst...沈克諭 (SHEN Ke-Yu)
SHEN Ke-Yu holds an MA in Taiwan Literature and...曹家榮 (TSAO Chia-Rong)
TSAO Chia-Rong is Assistant Professor at the De...Works1087

The Ventriloquist
Since becoming a form of performance for entertainment purposes in the late 18th century, ventriloquism has continued to captivate audience until today.(Source: website of CHANG Wen-Hsuan)
The Equipment Show
Regardless of the mass media or behavioral psychology, how a public figures action connects with his or her words often becomes the criteria for the evaluation of whether a talk is successful or not.(Source: website of CHANG Wen-Hsuan)
When Did the Merlion Become Extinct? ...
Successology is the study that specifically focuses on success and its attainment through accessible vital skills and processes such as self-management. (Source: website of CHANG Wen-Hsuan).jpg)
It was just a virtual kiss
(Teaxt and image courtesy of the artist)
Dead Stone-1, 2, 3
Text and still image courtesy of the artist
Man of Straw
(Text and still image courtesy of the artist)
Intrusion
(Text and image source: https://www.poyuan.art/).jpg)
boring gray
There are many legends in human culture that are closely associated with visual taboos. (Text and image source: https://cargocollective.com/LIYIFAN)
howdoyouturnthiso
In howdoyouturnthison, LI Yi-Fan focuses on the evolution of image-making tools after the emergence of the virtual world. (Text, image courtesy of the artist)
Game of life
The robot arm of the artwork Game of life continuously draws the evolutionary graphics of the game of life on the glass of the exhibition hall... (Text and image courtesy of the artist)
Portrait under Electric Shock
The cramped and twitched muscles reflect an abnormal facial expression of intense irritation. (Text and image courtesy of the artist)
My dear, please kiss me and say goodb...
This artwork is located by the entrance of the Oasis Villa... (Tezt and image courtesy of the artist)
Healing – Reconstructed Memorie
Eight people from Taiwan, Denmark, Scotland, Romania, Italy, Lithuania, and one Kurdish carry unforgettable painful memories from their childhood or adolescence. (Text and image courtesy of the artist)
Rainbow streamer
Using fast-flowing colorful color blocks...(Text and image courtesy of the artist)
Microglial Cell Disconnection196220...
Microglial Cell Disconnection19622018 is an interdisciplinary work that integrates medicine and new media art completed through a collaboration with the Department of Neurology at Chung Shan Medical University in Taichung..jpg)
AR Tank Man-When the Tank Enters MOCA...
In history, the Tank Man has been a major and historic event that triggered international disturbance and anxieties. (Image courtesy of the artist)
Mountain, Ghost, Sunlight, Umbrella
The title of this work,Mountain, Ghost, Sunlight, Umbrella, uses four nouns to form a series of narratives highlighted by a verb. (Image courtesy of National Taiwan Museum of Fine Arts).jpg)
Forkonomy()
In contemporary economical expansion, America federal and banks, giant tech corporations have managed to maintain their colonial forces to govern the accessibility and distribution of resources. (Image courtesy of the artist)
#GhostKeepers
It has been more than 70 years since the World War II ended, however, there are so many stories in different regions that are being buried and being forgotten as the time goes by (Image courtesy of National Taiwan Museum of Fine Arts)
The Museum of Edible Earth
Geophagy is the scientific name for the practice of eating earth and earth-like substances, such as clay and chalk. (Image source: https://ars.electronica.art/newdigitaldeal/en/the-museum-of-edible-earth/)
Moon Rabbit
Since time immemorial, we humans have looked up to the heavens and wondered about the nature of our existence. (Image source: https://ars.electronica.art/newdigitaldeal/en/moon-rabbit/)
Appropriate Response
In Appropriate Response, Mario Klingemann questions the significance attributed to the written word per se. Image source:https://archive.aec.at/prix/showmode/63276/
Taipei Robot Man 2.0: Infodemic I
Taipei Robot Man 2.0: Infodemic was a co-project created by Ting-Tong Chang, Hsien-Yu Cheng and Ming-ho Liao (Dino). (C:ourtesy of the artist:https://www.tingtongchang.co.uk/works/2)
Electric Position
The concept of my artwork primarily comes from the flash of light and sound caused by the moment when the Electric Mosquito Flapper kills mosquitoes. (Courtesy of the artist: http://soulblighter0122.blogspot.com/p/electric-position.html).jpg)
Wandering Ghost No.2
VR experience installation Wandering Ghost No.2 requires audiences to put on VR headsets and stand on a mechanical platform that moves vertically to slowly descend into a vast, virtual space.(Courtesy of the artist:https://www.youtube.com/watch?v=rA....jpg)
Wandering Ghost No.1
Wandering Ghost No. 1 is a VR experience installation that moves horizontally. (Courtesy of the artist: https://www.youtube.com/watch?v=EMNTtwUDe1s).jpg)
Wandering Ghost No.10
Wandering Ghost No.10 is a VR experience installation that moves in a horizontal fashion. With their VR headsets on, audiences stand on a mechanical platform and feel their bodies slowly moving horizontally into a vast virtual amusement park. (Text ....jpg)
LIMBOTOPIA in VR
Illusion, Karma, Apocalypse, Autism. (Text and image courtesy of Digital Art Foundation)
Chamber404
As our digital reality and physical reality grow increasingly entangled, social media becomes our essential method of building connections with others. (Text and image courtesy of Digital Art Foundation)
LIPs
A woman has two pairs of lips: her mouth, and her vulva. (Text and image courtesy of Digital Art Foundation)